
Don’t forget you can target your own Gun Flash – ie your unit some distance away First Fired, your Leader can Method 2 on that Gun Flash so everyone else can fire at the same target as well. That generally means you should keep some Leaders (hexes) from doing Star Shells at the start of your opponent’s Movement Phase. You can target Gun Flashes for a Method 2 Star Shell.Method 1 Star Shell is generally a great thing. They can Ambush you on a difference of 2 in the dark (along with the -2 Concealed modifier). Having no Illumination allows Cloaked/ Concealed units to come right up to you without losing cover. If you think since KEU’s are within NVR and you can do without Star Shells, think again.you illuminate your own units for them to put more accurate Method 2 Star Shells on you (as opposed to Method 3).you provide a nice edge around which they can move without straying,.allow enemy units to shoot you without losing Concealment,.and you can prevent KEU from gaining Concealment.you can “blind” KEU so they can’t see you (except your Gun Flashes).you can prevent them from moving Cloaked/ Concealed inside illuminated areas.you can shoot Illuminated units and you might lose some of your “No Move” counters,.Whether to try for Star Shells is a tricky business.

The moving unit will otherwise likely need to roll for Straying. Until you let them see an unconcealed or a broken unit, either within NVR (Night Vision Range) or Illuminated. You can generally expect Attackers to follow Gullies, Streams, Roads, the edges of Illuminated locations etc.


Instead, I decided to write down my thoughts so as to do better next time!

Yet, I was thoroughly thrashed again in my last game, you wouldn’t bear to see the AAR. I have been playing a lot of Night scenarios (especially) lately.
